> For the complete documentation index, see [llms.txt](https://honeyland-player-guides.gitbook.io/honeyland-player-guides-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://honeyland-player-guides.gitbook.io/honeyland-player-guides-docs/the-game/general-player-guides/bee-stats-and-traits-player-guide.md).

# Bee Stats and Traits - Player Guide

### Stats

Bees have eight stats that determine their utility in the game. These stats include Health, Capacity, Agility, Attack, Defense, Recovery, Endurance, and Luck, each playing a role in missions and gameplay. &#x20;

**NOTE:** See the PvP [Player Guide](/honeyland-player-guides-docs/the-game/general-player-guides/pvp-attack-defend-player-guide.md) for further details about how stats affect PvP.

### Health

Determines the Health of a Bee during PvP - can regenerate to full Health when a Bee is resting in the hive.

### Capacity

Is the amount of Honey (HXD) a Bee will collect on each Harvesting mission and how much Honey it can win/lose during PvP.

> Higher Capacity stat = Larger amount of HXD received from Harvesting
>
> **Capacity Boosts:**&#x20;
>
> * Match your Bee's [Mood](/honeyland-player-guides-docs/the-game/universe-1-earth/player-guides/missions-boosts-on-earth-player-guide.md) to the Mood of your Queen
> * Match your Bee's Mood to the Mood of other Bees on the Mission
> * Match your Bee's Likes to other Bee's on the Mission
>
> **Capacity Calculations:**
>
> **X (Boosted Capacity)** = (Base Capacity + Queen boost + Like match boost)\
> **HXD Harvested** = 0.0008 \* (**X**^1.3509) \* Zone multiplier %\
> **HXD Received** = HXD Harvested - Land Commission

### Agility

Determines how quickly a Bee can collect Honey on each Harvesting mission and affects the PvP Readiness Meter.

> Higher Agility stat = Faster Harvest  &#x20;
>
> **Agility Boosts when Harvesting:**&#x20;
>
> * Match your Bee's Landform Specialty to the Land you are Harvesting
> * Harvest on Lands that have an active Paradise Maker
>
> **X (Boosted Agility)** = (Base Agility+ \<Queen boost>)  \* \<Mood boost> \*  \<landform boost>)\
> HXD a Bee can collected per minute = 0.000012 \* (**X**^1.3) \* Zone multiplier %

### Attack

The higher the Attack stat, the more Health points will be reduced from an enemy Bee when attacking them during PvP.

### Defense

The higher the Defense stat, the fewer Health points will be reduced when they are being attacked by an enemy Bee during PvP.

### Recovery

How quickly a Bee can recover during the cooldown period after Harvesting and Hunting missions, so they are ready to go on new missions.

> Higher Recovery stat = Shorter cooldown
>
> **Your Active Queen provides a Cooldown Reduction for Bees after Hunting and Harvesting missions**
>
> Genesis Queen - 25%
>
> Gen 1 - 15%
>
> Gen 2 - 8%
>
> Gen 3 and Training Queens don't affect cooldown &#x20;

### Endurance

Determines which Zones a Bee can travel to. A higher Endurance stat will allow the Bee to reach higher Zones - find out more [here](/honeyland-player-guides-docs/the-game/general-player-guides/bee-stats-and-traits-player-guide.md).

### Luck

The higher the Luck stat, the more likely that the Bee will win the competition for the next Honeypot that drops during Hunting. If a Bee is Hunting without competition, it will always receive the Honeypot. The Luck stat has no effect on the rarity of the Honeypot received and does not affect the drop rate of Honeypots. Learn more about how Luck affects Hunting [here](/honeyland-player-guides-docs/the-game/universe-1-earth/player-guides/hunting-player-guide.md). During PvP, the Bee with the highest Luck stat will automatically be placed at the end of the Readiness Meter and will have the first attacking run.

### Traits

Bee traits affect their utility and gameplay. These traits also include Generation, Universe, Landform Specialty, Like, Dislike, Mood, Attack Profiles, Breed Count, and Upgrade Slots.

### **Generation**

Determined through the hatching or breeding process. This will affect stat multipliers when breeding new offspring.

### **Universe**

The origin of the Bee and it will determine the species for each Bee.

### **Landform Specialty**

When this matches a plot they are Harvesting or Hunting, it will increase their stats. In Universe 1, Bees have a 10% chance of not having any Landform Specialty.

### **Like**&#x20;

A thing the Bee likes. When this matches their Queen Bee or other Bees on missions with them, it will increase their stats.

### **Dislike**

A thing the Bee dislikes. When this matches their Queen Bee or other Bees on missions with them, it will increase their stats.

### **Mood**&#x20;

Describes the Bee's mood. When this matches their Queen Bee or other Bees on missions with them, it will increase their stats.

### **Attack Profiles**

Determines how the Bee will attack other Bees on PvP missions.

### **Breed Count**

Keeps track of how many times the Bee has mated.

### **Upgrade Slots**&#x20;

Keeps track of how many traits upgrades the Bee has available and remaining.

**REMINDER:** Likes, Dislikes, and Moods are randomly assigned when the Bee is born (whether it is Hatched or is the offspring from Breeding).


---

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